Version 1.2 - Fuel and Power



This update introduces two new big features; Fuel and Power. Here follows an excerpt of the Changelog, which can now be reached from the Options menu, where a full list of changes and updates are described. Thank you for playing!

• Fuel

- Some structures now require fuel to function.
- Structure UI now has a fuel indicator if fuel is required, displaying what kind of fuel is used and how much of it is left.

• Power

- Most structures now require power to function.
- Power travels through routes, and connected structures share the same power network load.
- Structures that generate power and routes now have a power load indicator in their UI.
- Routes indicates visually if the network power load is approaching max load.

• Sand and Ice have been added as mineable resources.

• Factory UI now includes a "Made by" section for more easily locating where a specific item is produced.

• Factory UI items now have icons indicating if they use fuel, use power, generate power and/or if item can currently be produced.

• A structure now shows an icon indicating if it has no power, no fuel or if no item has been selected for production.

• Factory UI now includes a Halt button that cancels production and returns items if producing.

• When placing new structures it is indicated what will be within connection range when placed.

• Most items have had their appearence updated.

• Most item production times have been changed because of changes to game systems.

• Drill UI now shows what resource is being extracted.

• Option to lock landscape/portrait from settings.

• Zooming and panning has been tweaked. Your settings might need tweaking.

• The colors of resource patches have been tweaked to help people with color blindness.

• Lots of small fixes to fit more UI, including a new font for item texts.

• Changelog is now available from the options menu.

Files

build_1.2.1.zip Play in browser
Nov 12, 2021

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